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pinokio
@cocktailpeanut•6h ago
Ultimate guide to saving tons of disk space while using Pinokio. Check it out!
Drama 3 Offload Studio
@thomas_eric•12h ago
Small update: Better Direction Tags, Reference Prefill Cache and new experimental Fish Sampler!Not much to write about. Lots of bug fixes. And some new kewl stuff here and there.
pinokio
@cocktailpeanut•1d ago
Beta Testers Wanted for New Pinokio Desktop ReleaseA new release of Pinokio Desktop is almost here! It includes security updates and a powerful new feature. If you would like to try it out early, please reach out: DM me on X: https://x.com/cocktailpeanut Tag me in the #general channel on the Pinokio Discord https://discord.gg/TQdNwadtE4
Phosphene
@bizarro•1d ago
One Shot joins and repair fixes in Phosphene 4.19.13A whale waiting at a railway crossing. The picture is a frame from a local Hailuo H3 demo. One Shot carries the last picture into the next section, including after a stopped take. Engine repairs work in installation folders with spaces. Failed model licence saves can be retried. Ingredients checks model compatibility before preparing a render. Image crashes give more accurate recovery advice. Press Update in Pinokio, then restart Phosphene. https://github.com/mrbizarro/Phosphene/releases/tag/v4.19.13
FlashVSR+ Video Upscaler
@rdx_ai•2d ago
Launching the most efficient, fastest video upscaling on Mac — FlashVSR+'s one-step diffusion pipeline running at full GPU speed through vpipe's Metal backend. 🚀 How to use Model — choose Turbo or Base and hit Fetch model (first time only). You'll see per-file download status and a live progress bar. Input Video — drop an mp4 / mov / mkv / webm file. Settings — pick the target resolution (with aspect-lock / match-source-aspect), output FPS, color fix, decoder (Tiny fast / Full VAE), temporal compression, seed (or random), and whether to keep the source audio. ⚡ Upscale Video — the ⚡ logo flickers to life and the job runs in the background; watch the phase, clip counter and log tail (the red Cancel stops it). When it's done, the result appears in the Result tab. Compare — drag the divider (or the slider) to sweep between original and upscaled; Play keeps both in sync; use the seek bar to jump around. Scroll to zoom, drag to pan, double-click to reset. Library — all past outputs with previews and badges. Each card: ⬇ download, ⇄ compare, 🗑 delete (just that generation), or click to open it on the Result page. ⟳ refreshes; 🗑 Clear wipes the whole library.
Wan2GP
@cocktailpeanut•2d ago
Hy-Nomas World Model Support in WanGPWanGP has added support for Hy-Nomas, a world model from Tencent: https://hy-nomas.hy.tencent.com/ You can generate the world using: WASD control Natural language prompt Here's an example where I pressed "D" (move right), and then entered "The fox climbs up the tree": Getting it to work It's kind of hidden, you have to click the earth icon to open the world model view, which will display the Hy-Nomas option. The default prompt is already filled out so you can start out by simply clicking "generate" to generate the initial world. Once generated, you should be able to click "Explore" to explore the world, which loads the generated world (this takes some time to initialize) Should work REALTIME on 24GB+ VRAM Of course, the most important part: Does this work on my PC? I think if you have at least 24GB VRAM it should work in realtime. Should work on low VRAM (8GB+ VRAM) but not realtime But if you don't have 24GB VRAM? The model still runs with as low as 8GB VRAM, but the generation itself is probably not going to be realtime. Does it matter if not realtime? So why bother? If it's not realtime, isn't it just a glorified video generation model with shorter generation time? Not quite. 1. It’s a closed loop, not a single prompt. A video model takes one prompt and returns a finished clip, and you can’t step in halfway through. A world model generates a chunk, takes your next input (camera move, "fox climbs the tree"), then generates the next chunk from everything so far. That's what the page means by "Multi-turn Prompt Control" and "Interleaved Text + Camera Control". Running slowly turns it into a turn-based game instead of a real-time one, but it’s still interactive, and you can branch: same world, different action, different outcome. 2. The world persists. The "Consistent World Memory" claim is important. If you pan away from a building and come back, it should still be the same building. Normal video models drift or forget after a few seconds, which is why they top out at roughly 5–10s clips. Keeping a world consistent for up to 60 seconds of free camera movement implies the model has learned something like 3D structure and object permanence, not just plausible-looking pixels. Why it matters even when it is slow Long, controllable video: If you just want a minute-long shot where the camera moves through a coherent space, a world model is the better video tool, even offline. Training and evaluating agents and robots" Simulators don't need to run in real time. They need to respond to actions and stay consistent, which is exactly what this adds. Previz and game prototyping: You can walk through a scene before anyone builds it in 3D. Speed tends to improve: Realtime is mostly an inference-optimization problem (distillation, fewer steps, quantization). Stable Diffusion went from minutes per image to real-time on consumer GPUs in under two years, and the capability arrived before the speed did. Not to mention there are already models like Overworld that demonstrates realtime is already possible: https://pinokio.co/apps/github-com-cocktailpeanut-overworld-pinokio Basically, it's not fair to call these "video model with faster generation". It's more like a video model trained to respond to your actions and remember the world it has generated. Speed decides whether it feels like a game, but the action conditioning and memory are what make it useful. Just need to go faster. Anyway, definitely worth trying out!
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#ai194#tts62#image-generation49#video-generation42#137#music35#utility35#video28
FooocusPlusFeatured
An enhanced version of Fooocus giving you access to all of the latest AI image generation models
6Morpheus6/FooocusPlusv8.0updated 6d ago
#ai#image-generation
@morpheus5 check-insNVIDIAAMDApple
Drama 3 Offload StudioFeatured
Fish Audio Drama 3 (expressive TTS, voice cloning, voice design, directing notes) from the fishaudio/Drama-3 Space. Models: the full model for 24+ GB NVIDIA GPUs, the Small GGUF (drama3-small, Japanese and English) for 16 GB, and MLX 4-bit / 3-bit conversions of the full model for Apple Silicon (64 / 48 GB, untested on a Mac).
ThomasEricB/drama3-offload-studiov7.0updated 12h ago
#ai#tts
@thomas_eric5 check-insNVIDIAAMDApple
YUE2 // GROOVEFeatured
YUE2 // GROOVE is the latest music studio built on the open-source Yue2 model and its inference stack. Generate high-quality full songs from style and lyrics with an editable score plan — powered by the latest YuE model — cover from audio with SheetSage2 and MERT2, refine and compare edits, and keep your works in a reusable, easy-to-manage library. You get high-quality creation with real creative control. Hardware: an NVIDIA GPU with 24 GB VRAM on Linux (YuE2's recommended setup, validated end-to-end on NVIDIA L4 hosts; a 16 GB memory budget runs everything the app can produce, and 12 GB runs the unquantized model at CFG 1.0 or for shorter songs) or an Apple Silicon Mac with 32 GB+ unified memory (where this app is developed and tested). Windows is best effort: install, launch, Cover and a full-length song verified on Windows 11 (RTX 2070, 8 GB); song generation there runs through the GGUF engine. Cards under 16 GB (and Windows) get the optional GGUF engine: the same model through yue2.cpp with an 8-bit backbone, 8.2 GB peak for a full song, measured indistinguishable from the reference rendering in a blind ABX, a different take for the same seed; the reference PyTorch configuration stays the default wherever it fits.
deadjoe/yue2-groove-pinokiov8.0updated 3d ago
#music
@bearbone11 check-insNVIDIAAMDApple
SeedVR2-7B MLXFeatured
One-step SeedVR2-7B diffusion super-resolution upscaler, running natively on Apple Silicon via MLX. Choose between fp16 / int8 / sharp model variants, tune scale, softness, and seed, and compare before/after with a slider.
Rdx-ai-art/SeedVR2-MLX.pinokiov7.0updated 9d ago
@rdx_ai5 check-insNVIDIAAMDApple
PulseForgeFeatured
A fully local, cross-platform audio visualizer editor. Create reactive music videos with layered graphics, AI-transcribed lyrics, and frame-perfect MP4 exports — all running in your browser
TheAwaken1/PulseForgev5.0updated 3d ago
#music#audio-visualization
@theawakenone5 check-insNVIDIAAMDApple
theDAWFeatured
Full-featured DAW, DJ, and VJ app interoperable w/Ableton, Reaper, Resolume & more. Stable Audio 3, Magenta RT2, Lyria 3 Pro, Suno API, Chimera track fusion, Demucs stems, MIDI generate/notate, rule-based composer (harmony, counterpoint, fugue), orchestra sound bank w/concert-hall reverb, VST3 instruments, MPE, native Audima Labs Sway support, img > spectrogram > music, drawing > music, VST3 & .gan plugins, automix & key-lock, GLSL shaders, volumetric video, Quest 3 XR interface, MIDI auto-map, RAG assistant, asset library with example projects
gantasmo/theDAW-Pinokiov7.0updated 9d ago
#music#daw#music-studio
@gantasmo8 check-insNVIDIAAMDApple
God's Eye ViewFeatured
A live 3D intelligence console for planet Earth.
bilawalsidhu/gods-eye-viewv3.6updated 4 min ago
#god's-eye-view#osint#eye
@bilawalsidhu440 check-insNVIDIAAMDApple
MiniJamFeatured
Describe any song in plain English, compose a structured caption and lyrics locally, and generate it with MiniMax Music 3.
cocktailpeanut/minijamv7.0updated 1mo ago
#music-generation#ai#musicgen
@cocktailpeanut1 check-inNVIDIAAMDApple
MiniMax H3 ComfyUIFeatured
MiniMax H3 omni-modal video generation in ComfyUI. Text/image/video/audio in, video with native 32kHz stereo audio out (768p default, 1080p+ supported). Disk-optimized: pruned INT8 + NVFP4 weights (~63GB instead of ~290GB). NVIDIA only.
ThomasEricB/minimax-h3-pinokiov8.0updated 12d ago
#video-generation#minimax#comfyui
@thomas_eric58 check-insNVIDIAAMDApple
SongGeneration StudioFeatured
AI Song Generation with Full Style Control - Generate complete songs with lyrics, vocals, and instrumental tracks using Tencent AI Lab's SongGeneration (LeVo) model. [NVIDIA ONLY]
6Morpheus6/SongGeneration-Studiov3.7updated 26d ago
#music#song#audio
@morpheus21 check-insNVIDIAAMDApple
ai-toolkitFeatured
AI Toolkit by Ostris
pinokiofactory/ai-toolkitv3.7updated 21d ago
#ai#trainer#training
7 check-insNVIDIAAMDApple
AgentsViewFeatured
Browse, search, and analyze sessions from Claude Code, Codex, and other coding agents locally.
cocktailpeanut/agentsview.pinokiov8.0updated 15d ago
#claude#agent#agents
@cocktailpeanut5 check-insNVIDIAAMDApple
GeoLibreFeatured
A free, open-source GIS for visualizing, exploring, and analyzing geospatial data locally in your browser.
cocktailpeanut/geolibre.pinokiov7.0updated 3mo ago
#gis
@cocktailpeanut4 check-insNVIDIAAMDApple
Uncensored Local StudioFeatured
Run image generation, GGUF language models, Whisper speech recognition, and Kokoro speech synthesis locally from one offline studio.
cocktailpeanut/uncensored-local-studio.pinokiov8.0updated 15d ago
#image-generation#llm#ai
@cocktailpeanut34 check-insNVIDIAAMDApple
MuScriptorFeatured
Local multi-instrument audio-to-MIDI transcription from Kyutai and Mirelo.
cocktailpeanut/muscriptor.pinokiov8.0.0updated 21d ago
#music#audio#midi
@cocktailpeanut27 check-insNVIDIAAMDApple
MaestroFeatured
An all-in-one, 100% local AI creative studio, director, and multi-track editor. Generate with MiniMax H3, LTX-2.5/2.3, Wan, Flux, Qwen, and more; turn an idea or song into a planned production; then finish it on the timeline. Requires an NVIDIA GPU (6GB+ VRAM).
Blizaine/Maestrov8.0updated 6h ago
#maestro#video-generation#music
@blizaine283 check-insNVIDIAAMDApple
UnderfitFeatured
LoRA fine-tuning dashboard for Stable Audio 3
cocktailpeanut/underfit.pinokiov7.0updated 3mo ago
#lora#music#ai
@cocktailpeanut6 check-insNVIDIAAMDApple
StableDAWFeatured
Browser-based AI audio DAW for Stable Audio 3 with text-to-audio, inpainting, LoRA training, FFmpeg effects, waveform editing, sequencer, piano roll, and persistent library. https://github.com/gantasmo/stabledaw
cocktailpeanut/stabledaw.pinokiov7.0updated 2mo ago
#audio#daw#music
@cocktailpeanut26 check-insNVIDIAAMDApple
Image to PromptFeatured
Generate editable Ideogram JSON prompts from uploaded images.
cocktailpeanut/image-to-promptv7.0updated 3d ago
#ideogram#ai#prompt-helper
@cocktailpeanut10 check-insNVIDIAAMDApple
IdeopromptFeatured
Describe an image, get a 100% schema-valid Ideogram 4 JSON prompt — generated fully locally with an embedded llama.cpp (no Ollama or LM Studio required).
cocktailpeanut/ideopromptv7.0updated 3mo ago
#prompt-helper#ai#prompting
@cocktailpeanut1 check-inNVIDIAAMDApple
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Generated with Minimax H3 Singularity (4 steps), NVIDIA A4500. Prompt: 15-second anime video. Use the...
@cocktailpeanut · Maestro1
Install/Update fails on RTX 5090 (Blackwell) - xformers flash-attn probe in runtime verification
@benz4000 · HocusPocus · Creation Lab
Hey - hitting a hard install failure on an RTX 5090 (Blackwell / sm_120, Windows, CUDA 12.8, torch 2....
Did you know you can remotely turn on your PC AND automatically launch Pinokio while you're outside? ...
@cocktailpeanut · Community
Ultimate guide to saving tons of disk space while using Pinokio. Check it out!
@cocktailpeanut · pinokio1
Just wanted to share that is seems to be mostly fixed or at least midigated on the dev branch. Been u...
@corwii · Maestro

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Projects getting attention.

Followed·3 min
God's Eye View
A live 3D intelligence console for planet Earth.
Installable
Followed·5 min
stable-diffusion-webui-ux
Stable Diffusion web UI UX: https://github.com/anapnoe/stable-diffusion-webui-ux
Installable
Followed·6 min
Wan2GP
1-click WanGP Launcher. Super Optimized Gradio UI for AI video creation for GPU poor machines (6GB+ VRAM). Supports Wan 2.1/2.2, Qwen, Hunyuan Video, LTX Video and Flux. https://github.com/deepbeepmeep/Wan2GP
Installable
Followed·9 min
AITown
Build and customize your own version of AI town - a virtual town where AI characters live, chat and socialize https://github.com/a16z-infra/ai-town
Installable
Followed·12 min
Maestro
An all-in-one, 100% local AI creative studio, director, and multi-track editor. Generate with MiniMax H3, LTX-2.5/2.3, Wan, Flux, Qwen, and more; turn an idea or song into a planned production; then finish it on the timeline. Requires an NVIDIA GPU (6GB+ VRAM).
Installable
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#showcase
Generated with Minimax H3 Singularity (4 steps), NVIDIA A4500. Prompt: 15-second anime video. Use the provided image as the exact opening frame. Preserve the original anime style, character design, red shirt, brown shorts, and proportions throughout. One continuous shot. 0–7s: The muscular man carries an enormous nuclear bomb while plummeting toward San Francisco at terrifying speed. The camera follows him from behind as the city approaches rapidly. Violent wind, intense motion blur, epic apocalyptic orchestral music. He screams furiously: "SAN FRANCISCO! YOUR TIME HAS COME!" The streets an...
@cocktailpeanut·2h ago
#cool-project
Image
@ky13k0d3·2d ago
#guide
Free disk space in pinokio
@morpheus·19h ago
#testers-wanted
Beta Testers Wanted for New Pinokio Desktop Release
@cocktailpeanut·1d ago