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PotionUI
@oroborus•3h ago
PotionUI - Make a picture move with Motion TransferOne picture, one short video of a movement, and the person in the picture performs it. This is Motion transfer in PotionUI, running on your own graphics card. How it works Pick LTX-2.5 and the Motion transfer mode. Add a picture. It decides who moves, and where. Add a video of the movement. About the first 5 seconds are used. A prompt is optional. Press Generate and watch the live preview. It is not only for dancing In the video, a dancer's moves go to a man on a rainy plaza, and a martial artist's bow becomes an alchemist's greeting. PotionUI reads the pose from your video, and you can save that pose as a guide. What to expect A 5-second clip took about 3 minutes on an RTX 5090. Motion transfer is also available on LTX-2 and MiniMax-H3. Install or update PotionUI in Pinokio to try it.
RE-USE Speech Enhancement
@jmw_studio_film•20h ago
Here you have some screenshots of this Hugginspace Clone and how it cleans audio dialoge like a beast. But yeah, this is legit and works (For Windows + Cuda 12.8 at least)
Mumblebox 3D Asset Foundry
@mumblebox•22h ago
How to make a 3D prop from an image and text in FoundryOops from this morning’s CCORE release. I shipped it before GPU memory management was working properly. Preview.19 enables the checks in both CCORE wizards. If your settings won’t fit in available VRAM, Foundry checks smaller options and lets you choose one that fits when available. Your inputs carry over. I wanted to show the new Image + Text wizard with a real example. I started with a picture of an olive field radio with a black handle and asked for an orange one. It all runs locally, Pinokio handles setup, and you can follow the wizard without learning the ComfyUI node editor. 1. Open CCORE Image + Text In Choose a Workflow, find Create a Prop from Image + Text and select Open Image + Text Wizard. Use this when you have a look in mind and want to tell CCORE which details to keep or change. 2. Add a reference and describe the prop Drop in one clear photo, sketch, or render. If you need a reference, click Create an image, generate one, and select Use image in CCORE to bring it back into the wizard. Then describe the prop and call out the changes that matter. Here’s the prompt I used: Make the pictured field radio as one simple stylized static prop. Keep the olive case, round speaker and cream dial. Change the carry handle to orange. Use simple solid-color shapes. 3. Choose a model and generate Start with Standard (Q4_K_M) if you’re unsure. Higher precision (Q8_0) uses more GPU memory. The generation budget under Advanced gives CCORE room to build the asset. A higher budget also reserves more VRAM. I used Standard at 32,768 tokens for this radio. The first run downloads the chosen model and the BF16 vision projector. The elapsed timer shows how long the job has been running. 4. Orbit, review, and download Drag to orbit the result and scroll to zoom. The radio kept the olive case and cream dials, and the handle came out orange. Select Continue to downloads for the GLB, or grab the ZIP for the asset, README, and upstream credits. You can return to the result from History. If you’re starting with just an idea, open Create a Prop from Text instead. It has 12 editable examples and an optional local description enhancer. Both workflows are powered by CCORE GLB-3D-Coder, built on Qwen3.5. Thanks to the researchers who made these tools available, and to @cocktailpeanut for suggesting the walkthroughs. Already installed? Choose Update in Pinokio’s Foundry sidebar. If you’re new, start from the app card below. This preview is for Windows with NVIDIA. Preview.19 release notes
Ruach Studio
@ruachstudio•1d ago
Ruach Studio: a whole YuE2 song studio on your own NVIDIA cardHi Pinokio! I'm Viktor, the author of Ruach Studio. Ruach Studio turns words into finished songs on your own machine. You write the style and the lyrics, and the Studio composes, sings and renders the whole song on your own GPU with YuE2, the open song model from m-a-p, running through yue2.cpp. Nothing goes to a cloud and there are no credits: the model, the score and every take stay yours. Around the model there is a whole studio: • Creator: the song itself, with a score you can edit before the audio • Writer: lyrics with a local or remote LLM • Refiner: 30+ nodes, stems, remaster, a piano roll and a DAW • Artist: cover art • Videographer: a clip for your track • Trainer: a LoRA on your own songs • Librarian: every take, with the settings that made it The Studio ships with our own YuE2 finetunes, First Wave and Tsunami Wave, published on Hugging Face under CC BY-NC-SA 4.0. What it needs today: Linux on x86-64 and an NVIDIA card with 12 GB or more. On Linux it installs in one click here in Pinokio, or as a single AppImage file. Windows and Mac: not yet, and I'm sorry to everyone who clicked Install and got the stop message. A Windows package through WSL2 is being tested right now; follow the app and I'll post here when it's ready. macOS is not supported. Site: https://ruachstudio.art Code: https://github.com/igrbible/Ruach_Studio Models: https://huggingface.co/goldhub Questions, bugs and ideas are welcome here or in GitHub issues.
Qwen3-TTS
@sup3rmass1ve•1d ago
Please update and retry?
crispz
@supersoniquestudio•1d ago
crispz: a local hi-res fix, Real-ESRGAN plus a Z-Image Turbo refine, 1-clickcrispz does one thing: it enlarges an image and puts real detail back into it, 100% local, no ComfyUI, no SwarmUI, no cloud. Two stages: Real-ESRGAN (through spandrel) for the true pixel enlargement, with overlap-add tiling and linear feathering: no visible seams, whole images up to 2048 px on a 5090, tiled above. Z-Image Turbo img2img at a low denoise, the pass that reinjects texture, skin, fabric and foliage without touching the composition. You get a Gradio UI, a scriptable CLI and an interactive CLI with saved preferences, for one image or a whole folder. It is the upscaler that every crispz studio embeds; on its own it is the lightest way to finish renders made elsewhere. Hardware: an NVIDIA GPU with 8 GB of VRAM or more. Z-Image Turbo is Apache 2.0, public on Hugging Face: no token. Pinokio launcher: https://github.com/mikecastrodemaria/crispz.pinokio Source: https://github.com/mikecastrodemaria/crispz Install (Pinokio) In Pinokio, open Discover and paste https://github.com/mikecastrodemaria/crispz.pinokio. Click Install: the launcher clones the app, creates the venv, installs the requirements and PyTorch for your GPU. Click Start, then Open Web UI. Drop an image, pick the ESRGAN model and the denoise, Upscale.
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#ai194#tts63#image-generation50#video-generation42#140#music35#utility35#video28
PotionUIFeatured
PotionUI: self-hosted AI image and video generation with a preset-driven interface, a native diffusers engine and ComfyUI support. Requires Windows or Linux with an NVIDIA GPU (driver 580 or newer, 8 GB VRAM and 16 GB RAM minimum). Other machines get a remote-only install.
PotionUI/potionui-pinokiov7.0updated 15d ago
5 check-insNVIDIAAMDApple
FooocusPlusFeatured
An enhanced version of Fooocus giving you access to all of the latest AI image generation models
6Morpheus6/FooocusPlusv8.0updated 18d ago
#ai#image-generation
@morpheus8 check-insNVIDIAAMDApple
Drama 3 Offload StudioFeatured
Fish Audio Drama 3 (expressive TTS, voice cloning, voice design, directing notes) from the fishaudio/Drama-3 Space. Models: the full model for 24+ GB NVIDIA GPUs, the Small GGUF (drama3-small, Japanese and English) for 16 GB, and MLX 4-bit / 3-bit conversions of the full model for Apple Silicon (64 / 48 GB, untested on a Mac).
ThomasEricB/drama3-offload-studiov7.0updated 5d ago
#tts#ai
@thomas_eric8 check-insNVIDIAAMDApple
YUE2 // GROOVEFeatured
YUE2 // GROOVE is the latest music studio built on the open-source Yue2 model and its inference stack. Generate high-quality full songs from style and lyrics with an editable score plan — powered by the latest YuE model — cover from audio with SheetSage2 and MERT2, refine and compare edits, and keep your works in a reusable, easy-to-manage library. You get high-quality creation with real creative control. Hardware: an NVIDIA GPU with 24 GB VRAM on Linux (YuE2's recommended setup, validated end-to-end on NVIDIA L4 hosts; a 16 GB memory budget runs everything the app can produce, and 12 GB runs the unquantized model at CFG 1.0 or for shorter songs) or an Apple Silicon Mac with 32 GB+ unified memory (where this app is developed and tested). Windows is best effort: install, launch, Cover and a full-length song verified on Windows 11 (RTX 2070, 8 GB); song generation there runs through the GGUF engine. Cards under 16 GB (and Windows) get the optional GGUF engine: the same model through yue2.cpp with an 8-bit backbone, 8.2 GB peak for a full song, measured indistinguishable from the reference rendering in a blind ABX, a different take for the same seed; the reference PyTorch configuration stays the default wherever it fits.
deadjoe/yue2-groove-pinokiov8.0updated 15d ago
#music
@bearbone13 check-insNVIDIAAMDApple
SeedVR2-7B MLXFeatured
One-step SeedVR2-7B diffusion super-resolution upscaler, running natively on Apple Silicon via MLX. Choose between fp16 / int8 / sharp model variants, tune scale, softness, and seed, and compare before/after with a slider.
Rdx-ai-art/SeedVR2-MLX.pinokiov7.0updated 22d ago
@rdx_ai5 check-insNVIDIAAMDApple
PulseForgeFeatured
A fully local, cross-platform audio visualizer editor. Create reactive music videos with layered graphics, AI-transcribed lyrics, and frame-perfect MP4 exports — all running in your browser
TheAwaken1/PulseForgev5.0updated 16d ago
#music#audio-visualization
@theawakenone5 check-insNVIDIAAMDApple
theDAWFeatured
Full-featured DAW, DJ, and VJ app interoperable w/Ableton, Reaper, Resolume & more. Stable Audio 3, Magenta RT2, Lyria 3 Pro, Suno API, Chimera track fusion, Demucs stems, MIDI generate/notate, rule-based composer (harmony, counterpoint, fugue), orchestra sound bank w/concert-hall reverb, VST3 instruments, MPE, native Audima Labs Sway support, img > spectrogram > music, drawing > music, VST3 & .gan plugins, automix & key-lock, GLSL shaders, volumetric video, Quest 3 XR interface, MIDI auto-map, RAG assistant, asset library with example projects
gantasmo/theDAW-Pinokiov7.0updated 21d ago
#music#daw#music-studio
@gantasmo11 check-insNVIDIAAMDApple
God's Eye ViewFeatured
A live 3D intelligence console for planet Earth.
bilawalsidhu/gods-eye-viewv3.6updated 1 min ago
#god's-eye-view#eye#godseye
@bilawalsidhu457 check-insNVIDIAAMDApple
MiniJamFeatured
Describe any song in plain English, compose a structured caption and lyrics locally, and generate it with MiniMax Music 3.
cocktailpeanut/minijamv7.0updated 2mo ago
#music-generation#ai#musicgen
@cocktailpeanut1 check-inNVIDIAAMDApple
MiniMax H3 ComfyUIFeatured
MiniMax H3 omni-modal video generation in ComfyUI. Text/image/video/audio in, video with native 32kHz stereo audio out (768p default, 1080p+ supported). Disk-optimized: pruned INT8 + NVFP4 weights (~63GB instead of ~290GB). NVIDIA only.
ThomasEricB/minimax-h3-pinokiov8.0updated 7d ago
#video-generation#minimax#comfyui
@thomas_eric62 check-insNVIDIAAMDApple
SongGeneration StudioFeatured
AI Song Generation with Full Style Control - Generate complete songs with lyrics, vocals, and instrumental tracks using Tencent AI Lab's SongGeneration (LeVo) model. [NVIDIA ONLY]
6Morpheus6/SongGeneration-Studiov3.7updated 1mo ago
#music#song#audio
@morpheus25 check-insNVIDIAAMDApple
ai-toolkitFeatured
AI Toolkit by Ostris
pinokiofactory/ai-toolkitv3.7updated 7d ago
#ai#trainer#training
9 check-insNVIDIAAMDApple
AgentsViewFeatured
Browse, search, and analyze sessions from Claude Code, Codex, and other coding agents locally.
cocktailpeanut/agentsview.pinokiov8.0updated 28d ago
#claude#agent#agents
@cocktailpeanut5 check-insNVIDIAAMDApple
GeoLibreFeatured
A free, open-source GIS for visualizing, exploring, and analyzing geospatial data locally in your browser.
cocktailpeanut/geolibre.pinokiov7.0updated 15d ago
#gis
@cocktailpeanut4 check-insNVIDIAAMDApple
Uncensored Local StudioFeatured
Run image generation, GGUF language models, Whisper speech recognition, and Kokoro speech synthesis locally from one offline studio.
cocktailpeanut/uncensored-local-studio.pinokiov8.0updated 8d ago
#image-generation#llm#ai
@cocktailpeanut35 check-insNVIDIAAMDApple
MuScriptorFeatured
Local multi-instrument audio-to-MIDI transcription from Kyutai and Mirelo.
cocktailpeanut/muscriptor.pinokiov8.0.0updated 27d ago
#music#audio#midi
@cocktailpeanut28 check-insNVIDIAAMDApple
MaestroFeatured
An all-in-one, 100% local AI creative studio, director, and multi-track editor. Generate with MiniMax H3, LTX-2.5/2.3, Wan, Flux, Qwen, and more; turn an idea or song into a planned production; then finish it on the timeline. Requires an NVIDIA GPU (6GB+ VRAM).
Blizaine/Maestrov8.0updated 1h ago
#maestro#video-generation#music
@blizaine302 check-insNVIDIAAMDApple
UnderfitFeatured
LoRA fine-tuning dashboard for Stable Audio 3
cocktailpeanut/underfit.pinokiov7.0updated 28d ago
#lora#music#ai
@cocktailpeanut6 check-insNVIDIAAMDApple
StableDAWFeatured
Browser-based AI audio DAW for Stable Audio 3 with text-to-audio, inpainting, LoRA training, FFmpeg effects, waveform editing, sequencer, piano roll, and persistent library. https://github.com/gantasmo/stabledaw
cocktailpeanut/stabledaw.pinokiov7.0updated 2mo ago
#audio#daw#music
@cocktailpeanut26 check-insNVIDIAAMDApple
Image to PromptFeatured
Generate editable Ideogram JSON prompts from uploaded images.
cocktailpeanut/image-to-promptv7.0updated 6d ago
#ideogram#ai#prompt-helper
@cocktailpeanut10 check-insNVIDIAAMDApple
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The latest posts from across Pinokio.

Как создать видео
@new50000 · Community
https://youtu.be/BPq8rklEmlA?si=PdW3Di1cj4asEBCm Groove is alot of fun. I trained a LORA and played a...
@mumblebox · YUE2 // GROOVE
PotionUI - Make a picture move with Motion Transfer
@oroborus · PotionUI2
One picture, one short video of a movement, and the person in the picture performs it. This is Motion...
ZastTranslate — Beta 1.21: error: No solution found when resolving dependencies
@spomenko · ZastTranslate — Beta 1.21
App: ZastTranslate — Beta 1.21 (ZastTranslate1.git) Repo: https://github.com/zast57/ZastTranslate.git...
VideoCrafter 2: ModuleNotFoundError: No module named 'gradio'
@deniz0606 · VideoCrafter 2
App: VideoCrafter 2 (videocrafter2) Repo: https://github.com/cocktailpeanutlabs/videocrafter2 Generat...

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PotionUI
PotionUI: self-hosted AI image and video generation with a preset-driven interface, a native diffusers engine and ComfyUI support. Requires Windows or Linux with an NVIDIA GPU (driver 580 or newer, 8 GB VRAM and 16 GB RAM minimum). Other machines get a remote-only install.
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#showcase
Minimax H3 Singularity 4 Step Generation Prompt: Use the provided image as the starting frame. Preserve the exact minimalist black-and-white Wojak meme drawing style, characters, and party setting. Static camera, no cuts, no zooms, no dialogue, no text. 0–3s: The man leans casually against the wall in the corner, legs crossed, one hand in his pocket, holding his drink. He has a faint, peaceful smile. Across the room, three extremely attractive adult women dancing at the party notice him. They exchange excited glances. 3–7s: The first woman confidently approaches him, flips her hair, gives h...
@cocktailpeanut·11d ago
#cool-project
Image
@ky13k0d3·14d ago
#guide
How to make a 3D prop from an image and text in Foundry
@mumblebox·22h ago
#testers-wanted
For those of you brave enough to install... Thanks for trying it out. I am adding a bug report feature and fixing the workflows for objects/creatures/vehicles. I am also adding a coding agent driven headless Blender node. I will be looking to optimizes for low memory systems soon. There is alot to do on the Roadmap. Thanks for your interest.
@mumblebox·7d ago