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Hy-Nomas World Model Support in WanGPWanGP has added support for Hy-Nomas, a world model from Tencent: https://hy-nomas.hy.tencent.com/ You can generate the world using: WASD control Natural language prompt Here's an example where I pressed "D" (move right), and then entered "The fox climbs up the tree": Getting it to work It's kind of hidden, you have to click the earth icon to open the world model view, which will display the Hy-Nomas option. The default prompt is already filled out so you can start out by simply clicking "generate" to generate the initial world. Once generated, you should be able to click "Explore" to explore the world, which loads the generated world (this takes some time to initialize) Should work REALTIME on 24GB+ VRAM Of course, the most important part: Does this work on my PC? I think if you have at least 24GB VRAM it should work in realtime. Should work on low VRAM (8GB+ VRAM) but not realtime But if you don't have 24GB VRAM? The model still runs with as low as 8GB VRAM, but the generation itself is probably not going to be realtime. Does it matter if not realtime? So why bother? If it's not realtime, isn't it just a glorified video generation model with shorter generation time? Not quite. 1. It’s a closed loop, not a single prompt. A video model takes one prompt and returns a finished clip, and you can’t step in halfway through. A world model generates a chunk, takes your next input (camera move, "fox climbs the tree"), then generates the next chunk from everything so far. That's what the page means by "Multi-turn Prompt Control" and "Interleaved Text + Camera Control". Running slowly turns it into a turn-based game instead of a real-time one, but it’s still interactive, and you can branch: same world, different action, different outcome. 2. The world persists. The "Consistent World Memory" claim is important. If you pan away from a building and come back, it should still be the same building. Normal video models drift or forget after a few seconds, which is why they top out at roughly 5–10s clips. Keeping a world consistent for up to 60 seconds of free camera movement implies the model has learned something like 3D structure and object permanence, not just plausible-looking pixels. Why it matters even when it is slow Long, controllable video: If you just want a minute-long shot where the camera moves through a coherent space, a world model is the better video tool, even offline. Training and evaluating agents and robots" Simulators don't need to run in real time. They need to respond to actions and stay consistent, which is exactly what this adds. Previz and game prototyping: You can walk through a scene before anyone builds it in 3D. Speed tends to improve: Realtime is mostly an inference-optimization problem (distillation, fewer steps, quantization). Stable Diffusion went from minutes per image to real-time on consumer GPUs in under two years, and the capability arrived before the speed did. Not to mention there are already models like Overworld that demonstrates realtime is already possible: https://pinokio.co/apps/github-com-cocktailpeanut-overworld-pinokio Basically, it's not fair to call these "video model with faster generation". It's more like a video model trained to respond to your actions and remember the world it has generated. Speed decides whether it feels like a game, but the action conditioning and memory are what make it useful. Just need to go faster. Anyway, definitely worth trying out!

YUE2 // GROOVE 1.0.11 — Windows Cover detection fixesA small update to improve Cover setup and troubleshooting on Windows: Fixed AUTO-DETECT incorrectly reporting that the Cover environment was missing. Improved environment checks and error messages for audio-library loading problems. Added audio-library checks during installation and updates. New installations on Linux/Windows PCs without NVIDIA GPUs now use the smaller CPU packages for Cover. To update: stop the app in Pinokio, click Update, then Start. No Reset is needed. The app footer should show 1.0.11. If you still see a torchaudio error, please share the full error output or a screenshot. This update helps identify loading problems, but does not automatically repair every existing installation. Thanks to everyone reporting issues and helping improve Groove!
AkiFactory is live — one topic, a finished short video, and an optional AI coverThe Coming Soon post now has a working public preview. 🚀 AkiFactory turns a topic into a vertical short: script → voiceover → stock clips → subtitles → final edit. Built with Turkish narration and text quality in mind, with multilingual production options. What you can do: Use Pexels, Pixabay, or both for stock footage. Download narration, subtitles, music and source clips separately for your own edit. Enable optional AI covers: Qwen-Image creates the artwork without text, then AkiFactory adds your video title with a real font so Turkish characters stay intact. Turn it off whenever you do not need it. Find your finished videos and covers together in the gallery. Install: Open the GitHub repository in Pinokio, click Kur / Onar (Install / Repair), then Başlat (Start). Add your own stock API keys and configure Ollama or a supported LLM connection in Settings. Windows 10/11 x64 public preview. Stock search and Edge TTS need internet. AI covers are an optional NVIDIA CUDA feature: around 30 GB of model downloads, with at least 50 GB free space recommended. The sample cover was generated on an RTX 5060 Ti 16 GB. Personal RVC voice models are not included. Tested on my development machine; fresh-machine installs may still need fixes. If you try it, please share your Windows/GPU details and any errors—without API keys. Feedback will help shape the next version. GitHub: https://github.com/erdinoral/AkiFactory Thanks to everyone who encouraged the Coming Soon post. Looking forward to seeing what you create!

Major Update: Experimental Changes from the Community + Length HintMany bug fixes and smaller issues fixed! Also I added two new opt-in options: Experimental Changes and Length Hint! Please check out if you want, might really improve your generation! ⚗️ Enable Experimental Changes (opt-in) One new checkbox switches on sampler fixes that others have found since Drama 3's release: - Uncut main token: the main token is drawn with no top-p cut, so a drone can end. Top-p 0.9 was cutting off the end-of-speech token on every step (torenyx/drama3-24gb). - Looser stall retry: a take that stalls is remade with a looser repeat-avoiding draw (same source). - SGLang Omni's fixes of 2026-10-20: the acoustic codebooks are capped at 30 candidates, and the redraw keeps the token that crosses top-p. - Register guard: in Quality Mode, a take where one phrase jumps far above the voice's pitch is made once more (from drama-tensorfold). The first two changes (the uncut main token and the looser stall retry) were tested together on pause-heavy lines, with 80 takes a side and two cloned voices: - Drones: 70 instead of 136. - Right first time: 61 takes instead of 51. 🔀 Crossfade chunk joins (on by default) Long scripts no longer play a burst of hiss between chunks. Each chunk keeps full level just past its last word, then only its trailing breath and hiss fade out under the next chunk's first words. No word is ever faded in or out. In blind tests it beat the old trimmed end with a silent pause at 5 of 6 joins. 📏 Length Hint (opt-in) Tells Drama 3 roughly how long each line should take, using its own [audio tokens: N] hint. That gives steadier pacing, and in blind tests it was preferred on long takes. ✍️ Missing words made When a take or a long script's chunk stops early or stalls, its missing words are made as a continuation of it. That now works while streaming too, and in Quality Mode it's tried before remaking the whole take. Bug fixes - Paragraph breaks fixed: blank lines in a script no longer make the model go silent instead of ending. - Babble ends sooner: runaway takes are cut at 2.5× their expected length instead of 3×. - Cleaner chunk ends: with crossfading off, chunk ends keep their last consonant (an 80 ms hold before the fade). Thanks to SGLang Omni, Frosty40, torenyx, plotarmordev, gabacool and mlx-speech, whose findings these are built on.

PotionUI 0.0.17 — instant model indexing, MOSS-Image, prompt conditions and a new Generate pagePotionUI is a self-hosted studio for AI images, video and audio. You pick a preset, write your prompt in colored segments with variables and phrasebook chips, and generate on your own NVIDIA GPU, or on a cloud model when you want one. Everything you make lands in a searchable History with the exact settings and model files behind it. What's new in 0.0.17 Models are ready at once. Point PotionUI at your existing model folder (a ComfyUI or A1111 one works) and every model is listed in seconds. Setup no longer reads your whole library first. Checking each file happens quietly in the background, at a gentle pace, and pauses while you generate. After setup you choose once: index everything in the background, pick the models you use, or decide later. Prompts that change per image. Add if / else conditions to a prompt: when a variable rolls "electric blue", the scene gets cold blue light; when it rolls "emerald green", green steam curls from the cork. The preview shows exactly which branch every image takes before you spend any GPU time. Also new History links you can bookmark or share open a generation's full details directly. Model Tools for admins: shrink a model to FP8, INT8 or NVFP4, and bake or merge LoRAs, right from the app. New native models: MOSS-Image, FLUX 3 Klein in its official INT8 format, and an experimental Text Enhancer for Krea-2 that follows long prompts more closely. PotionAI, the built-in assistant, can show its thinking while it answers, if your admin turns it on. Sign in straight through your own identity provider (OIDC), with a recovery login kept aside. A cleaner Generate page: preset, mode and session in one toolbar, and a now-playing deck for your running and finished generations. Pictures and videos now show inside Pinokio's window. What PotionUI can do Direct a short film. Chain shots so each one starts from the last frame of the one before, on a local video model or a cloud one. Mix your references. Drop pictures, a video clip and an audio track into one prompt and cite each with @. Keep everything findable. Collections, search, filters and tags across all your images and videos, and every result keeps its prompt, seed and models. Models with ready-made presets include SDXL, Flux, FLUX 3 Klein, Qwen-Image, Krea-2, Z-Image, MOSS-Image, Anima, Wan, LTX and MiniMax video, YuE and MiniMax music, SeedVR2 upscaling, and TRELLIS 3D. ComfyUI workflows and cloud providers plug in too. Install or update New here: click Install on the PotionUI page in Pinokio, then Start. You need Windows or Linux with an NVIDIA GPU (driver 580 or newer, 8 GB VRAM and 16 GB RAM at least). Other machines get a remote-only install that works with a remote worker or a cloud backend. Already installed: click Update, then Start. Before you update, back up data/storage in the PotionUI app folder (your database and outputs). The update upgrades the database, so going back to 0.0.16 needs that backup. GitHub: https://github.com/PotionUI/PotionUI — a star helps more people find it. Community: r/PotionUI and Discord.

FooocusPlusFeatured
An enhanced version of Fooocus giving you access to all of the latest AI image generation models
6Morpheus6/FooocusPlusv8.0updated 4d ago
Drama 3 Offload StudioFeatured
Fish Audio Drama 3 (expressive TTS, voice cloning, voice design, directing notes) from the fishaudio/Drama-3 Space. Models: the full model for 24+ GB NVIDIA GPUs, the Small GGUF (drama3-small, Japanese and English) for 16 GB, and MLX 4-bit / 3-bit conversions of the full model for Apple Silicon (64 / 48 GB, untested on a Mac).
ThomasEricB/drama3-offload-studiov7.0updated 1d ago
YUE2 // GROOVEFeatured
YUE2 // GROOVE is the latest music studio built on the open-source Yue2 model and its inference stack. Generate high-quality full songs from style and lyrics with an editable score plan — powered by the latest YuE model — cover from audio with SheetSage2 and MERT2, refine and compare edits, and keep your works in a reusable, easy-to-manage library. You get high-quality creation with real creative control. Hardware: an NVIDIA GPU with 24 GB VRAM on Linux (YuE2's recommended setup, validated end-to-end on NVIDIA L4 hosts; a 16 GB memory budget runs everything the app can produce, and 12 GB runs the unquantized model at CFG 1.0 or for shorter songs) or an Apple Silicon Mac with 32 GB+ unified memory (where this app is developed and tested). Windows is best effort: install, launch, Cover and a full-length song verified on Windows 11 (RTX 2070, 8 GB); song generation there runs through the GGUF engine. Cards under 16 GB (and Windows) get the optional GGUF engine: the same model through yue2.cpp with an 8-bit backbone, 8.2 GB peak for a full song, measured indistinguishable from the reference rendering in a blind ABX, a different take for the same seed; the reference PyTorch configuration stays the default wherever it fits.
deadjoe/yue2-groove-pinokiov8.0updated 1d ago
SeedVR2-7B MLXFeatured
One-step SeedVR2-7B diffusion super-resolution upscaler, running natively on Apple Silicon via MLX. Choose between fp16 / int8 / sharp model variants, tune scale, softness, and seed, and compare before/after with a slider.
Rdx-ai-art/SeedVR2-MLX.pinokiov7.0updated 8d ago
PulseForgeFeatured
A fully local, cross-platform audio visualizer editor. Create reactive music videos with layered graphics, AI-transcribed lyrics, and frame-perfect MP4 exports — all running in your browser
TheAwaken1/PulseForgev5.0updated 2d ago
theDAWFeatured
Full-featured DAW, DJ, and VJ app interoperable w/Ableton, Reaper, Resolume & more. Stable Audio 3, Magenta RT2, Lyria 3 Pro, Suno API, Chimera track fusion, Demucs stems, MIDI generate/notate, rule-based composer (harmony, counterpoint, fugue), orchestra sound bank w/concert-hall reverb, VST3 instruments, MPE, native Audima Labs Sway support, img > spectrogram > music, drawing > music, VST3 & .gan plugins, automix & key-lock, GLSL shaders, volumetric video, Quest 3 XR interface, MIDI auto-map, RAG assistant, asset library with example projects
gantasmo/theDAW-Pinokiov7.0updated 7d ago
God's Eye ViewFeatured
A live 3D intelligence console for planet Earth.
bilawalsidhu/gods-eye-viewv3.6updated 4 min ago
MiniJamFeatured
Describe any song in plain English, compose a structured caption and lyrics locally, and generate it with MiniMax Music 3.
cocktailpeanut/minijamv7.0updated 1mo ago
MiniMax H3 ComfyUIFeatured
MiniMax H3 omni-modal video generation in ComfyUI. Text/image/video/audio in, video with native 32kHz stereo audio out (768p default, 1080p+ supported). Disk-optimized: pruned INT8 + NVFP4 weights (~63GB instead of ~290GB). NVIDIA only.
ThomasEricB/minimax-h3-pinokiov8.0updated 10d ago
SongGeneration StudioFeatured
AI Song Generation with Full Style Control - Generate complete songs with lyrics, vocals, and instrumental tracks using Tencent AI Lab's SongGeneration (LeVo) model. [NVIDIA ONLY]
6Morpheus6/SongGeneration-Studiov3.7updated 24d ago
AgentsViewFeatured
Browse, search, and analyze sessions from Claude Code, Codex, and other coding agents locally.
cocktailpeanut/agentsview.pinokiov8.0updated 14d ago
GeoLibreFeatured
A free, open-source GIS for visualizing, exploring, and analyzing geospatial data locally in your browser.
cocktailpeanut/geolibre.pinokiov7.0updated 3mo ago
Uncensored Local StudioFeatured
Run image generation, GGUF language models, Whisper speech recognition, and Kokoro speech synthesis locally from one offline studio.
cocktailpeanut/uncensored-local-studio.pinokiov8.0updated 13d ago
MuScriptorFeatured
Local multi-instrument audio-to-MIDI transcription from Kyutai and Mirelo.
cocktailpeanut/muscriptor.pinokiov8.0.0updated 19d ago
MaestroFeatured
An all-in-one, 100% local AI creative studio, director, and multi-track editor. Generate with MiniMax H3, LTX-2.5/2.3, Wan, Flux, Qwen, and more; turn an idea or song into a planned production; then finish it on the timeline. Requires an NVIDIA GPU (6GB+ VRAM).
Blizaine/Maestrov8.0updated 6h ago
UnderfitFeatured
LoRA fine-tuning dashboard for Stable Audio 3
cocktailpeanut/underfit.pinokiov7.0updated 3mo ago
StableDAWFeatured
Browser-based AI audio DAW for Stable Audio 3 with text-to-audio, inpainting, LoRA training, FFmpeg effects, waveform editing, sequencer, piano roll, and persistent library. https://github.com/gantasmo/stabledaw
cocktailpeanut/stabledaw.pinokiov7.0updated 2mo ago
Image to PromptFeatured
Generate editable Ideogram JSON prompts from uploaded images.
cocktailpeanut/image-to-promptv7.0updated 2d ago
IdeopromptFeatured
Describe an image, get a 100% schema-valid Ideogram 4 JSON prompt — generated fully locally with an embedded llama.cpp (no Ollama or LM Studio required).
cocktailpeanut/ideopromptv7.0updated 3mo ago



