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PlayStation 5 translation layer for Windows, Linux and macOS
github.com/KytyPS5/KytyPS5
Updated 13h ago
Repository details
Updated
2026-10-13T21:33:50.000Z
Indexed
2026-10-14T09:42:50.552Z
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Recent commits
shader: memoize bounded material record bit analysis
nmzik
14 hours ago
f1577a5
memory: honor sparse AMM unmaps and restore failed GPU ranges
nmzik
14 hours ago
259a40a
shader: prove inactive resources across masked traversal merges
nmzik
14 hours ago
9ade7e3
shader: preserve native types in indirect image tables
nmzik
14 hours ago
735a229
shader: keep unbounded material selectors on bounded GPU heaps
nmzik
14 hours ago
f57d2c0
renderer: preserve guest writes to reused metadata buffers
nmzik
14 hours ago
01ce973
shader: zero out-of-range scalar descriptor reads
nmzik
14 hours ago
fa0e81b
test: align scalar image tables and buffer reads with PS5 semantics
nmzik
14 hours ago
3197ef0
shader: reuse EXEC proof contexts across shared predicate graphs
nmzik
14 hours ago
e998f21
shader: support returning 64-bit LDS max and compare-exchange
nmzik
14 hours ago
9e41d83