Update in Pinokio and it's yours:
- Chained-window generation — the Long·10s H3 tier now renders in ~17 min (was 36), and there's a new Long·15s tier (~27 min). Memory stays flat at any length — this is how durations stop being capped.
- Color fix for every clip — outputs were shipping color-untagged, so most players decoded them slightly washed. Everything is BT.709-tagged now; your renders literally look better after this update.
- H3 no longer "vanishes" after installing other packs — that was a dangling Python-env link, not lost weights. There's now a one-click Repair (keeps your ~75 GB, takes ~2 min).
- Crash hardening: killed panels no longer leave orphaned renders; queued jobs resume on restart.
- H3 outputs now get the same 720p/1080p export pass LTX always had.
Thanks @ivanfioravanti for testing + insights, and everyone reporting on X — the vanish bug was found from a user report within hours.
Full code: https://github.com/mrbizarro/phosphene
Update in Pinokio and it's yours:
Thanks @ivanfioravanti for testing + insights, and everyone reporting on X — the vanish bug was found from a user report within hours.
Full code: https://github.com/mrbizarro/phosphene