0
Slash Royale: Self-hosted clash royale private server
SlashRoyale
A self-hosted Clash Royale private server with a web admin panel, packaged as a one-click Pinokio launcher. Built on HashRoyale (itself a fork of ZrdRoyale).
What you get
- One-click server stack — MariaDB, main game server and battle server start together from the panel
- Live logs — every process streamed in real time, including player activity events (register / login / disconnect)
- CSV editor — tweak card stats and client data, written straight into your next APK build
- Database browser — tables, paginated rows, and an SQL console
- Player manager — rename, set level / trophies / gold / gems, unlock or max cards, admin/ban
- APK builder — patches the RetroRoyale base client to point at your server, bakes in your card-data edits, and re-signs it
Get started
- Install — fetches the .NET 8 SDK, OpenJDK and a portable MariaDB automatically
- Start — open the panel and hit Start server (database + schema are created for you)
- Build an APK — the builder downloads the base client (~90 MB) if it's missing, then install the APK on your device and play.
- Custimize — open the CSV editor and play with card stats using characters and spells_characters - edit anything.
Note: the RetroRoyale-era client ships 32-bit native libraries only, so it needs an Android ≤ 15 device (or a 32-bit-capable one, such as an emulator).
Source & full docs: https://github.com/avoidr/slash-royale-pinokio
Replies (0)
Up to 10 files, 25MB each. Images are optimized; GIFs -> MP4; videos 720p (max 120s).
