**Maestro v3.2.5: Face Refinement Causes Incorrect Lip-Sync in Two-Person Dialogue**
I discovered an issue with Face Refinement while generating a two-character conversation using H3 Omni Pruned.
In the original generated video, everything works correctly. When Character A speaks, Character B listens silently with their mouth closed, and vice versa.
However, when Face Refinement processes that same video, **both characters begin moving their mouths in sync with the dialogue, even though only one character is speaking.**
The interesting part is that Maestro saves both versions separately, allowing a direct comparison. The verbal hallucinations at the end of the dialogue, is a whole different issue.
**What I observed:**
- Original video: Correct speaker-specific lip movements.
- Face-refined video: Both characters mouth the same dialogue.
- Audio and dialogue remain the same.
- The problem appears during Face Refinement, not the initial H3 generation.
**Setup:** Maestro v3.2.5, H3 Omni Pruned, 540p, RTX 4070 Super 12GB.
I spent quite a while experimenting with speaker assignments, audio references, and prompt instructions before comparing the original and refined outputs.
**Workaround:** Disable Face Refinement for two-character dialogue scenes, or use the original generated video.
Hopefully this helps identify the issue. I've provided both video versions for comparison.
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