Phosphene 4.9.4 to 4.9.6 - three bug-fix releases in two days
Three small releases since 4.9.3, all bug fixes, all from the first days of fleet data and your reports. Update once from the Pinokio sidebar and you have all of them - no new downloads.
4.9.6 - deleting an H3 clip removes everything it left behind. The x on an Outputs card trashed the clip and its JSON but left the audio track, the source audio and a draft stage cache piling up in mlx_outputs. All of it goes to Trash now. (thanks @PhantombrainM)
4.9.5 - character training re-trains for real. The preprocessing cache was keyed by position, not content: re-training from the same folder with a new trigger word silently reused the OLD encoded captions, and dropping a photo paired later photos with the wrong captions. If you ever trained, changed something, and trained again from the same folder, that second run was not what you asked for. Fixed - the cache now tracks what produced it and re-encodes exactly what changed.
4.9.5 - a finished H3 clip is no longer thrown away. The engine could write a perfect MP4 and then crash while shutting down; the panel marked it failed. Engine fix included on Update, plus a panel-side guard. (thanks @PhantombrainM)
4.9.4 - four small ones. A queue that fails three times in a row on the same problem pauses itself and says what to fix instead of burning through every waiting job. H3 failures show the actual reason instead of "see the log above". Step counts above what the model schedule holds are capped instead of crashing. A stale HiDream setting in Image Studio falls back to an installed engine.
Full notes: https://github.com/mrbizarro/Phosphene/releases
